So recently I just published my first native mobile game – Space Jelly Jump. It’s been a very exciting, challenging and rewarding experience. I thought I’d share some of the links that really helped me along the way.
1. Kenney’s Assets
Kenny seems like a lovely chap who has made it his mission to design public domain assets for anyone to use within their game/application. He also provides fonts and sounds. The majority of my app comprised of assets from Kenney. Thanks Kenney!
2. Phonegap Build
When I first started out I was building on my local machine to Android and iOS. I found it really messey and the documentation all over the place. When I started using Phonegap build everything seemed so much simpler and easier. All my projects are stored on Github once checked in phonegap build pulls and builds. I can download the packages and put them directly on to devices. It’s great!
Myanomo is an online Android simulator. It probably sounds pretty simple but I had so much trouble getting my local one to work and not be really terrible. Myanomo let’s you upload an APK and test online. It’s a lot like browser stack but I don’t think Browse stack let’s you run APKs. Anyhow, it’s on an older Android too so it let me pick up some bugs I couldn’t see on my Nexus.
I’ll probably add some more later but I think that’s a good start. Now to look for the next game idea!